Breaking Barriers: Marjolein’s Journey in the gaming industry

Playground Games is an award-winning AAA game development studio known for its genre-defining video games. They believe that diversity and inclusion fuels creativity and innovation. Marjolein, a Tools Engineer Grade 2 at Playground Games, is of the same opinion. We caught up with her to find out more about her journey into the gaming industry and her tips on improving the gender parity in tech.

When did you first become interested in engineering?

At 14, I joined my school’s Arduino club, where we worked on projects using this microcontroller that has an easy-to-use physical circuit board and accompanying software. Each week, we worked on different projects and these problem-solving experiences ignited my passion for software development.

I then studied International Game Architecture and Design in Breda, The Netherlands, focusing on programming. Through project-based learning, I collaborated with artists and designers, and utilised a variety of engines to develop games. During my final year, I interned at Playground Games, where I had the opportunity to contribute to Forza Horizon 5. I was then offered a permanent role within Playground Games and have now been with the company for nearly 4 years, working towards a senior engineer role.

What does your role at Playground Games involve?

My role includes a wide variety of responsibilities. Being a Tools Engineer means I work on the game engine used by the art and design teams to create the game, Forza Horizon 5. If a new feature is requested, I gather requirements, determine potential solutions, gather feedback, and finally implement the solution. We also maintain our existing tools and features, resolving bugs and improving their functionality. For me, I enjoy solving the interesting problems that games present the most, which requires creativity from the whole team.

How can leaders improve gender parity in tech?

Creating opportunities for everyone, no matter their abilities or level, will enable their confidence to grow. I also think sharing more insights about what software engineering in the gaming industry looks like will demonstrate how people can help shape the future of this industry.

Playground Games works hard to increase diversity and representation in our studios and within gaming by doing all this and more. I am part of Women@PG, a group where we can get together to share experiences, learn from each other, and work on improved gender parity through different initiatives.

For aspiring game developers, I would recommend participating in game jams to build your portfolio, acquire new skills, boost confidence, and network with fellow creators. The game industry is an amazing industry to work in, everyone is very welcoming, supportive, and inclusive no matter your background.